🖐 Hands overlay
Rigged, animated hands float over the keyboard. The finger that should press glows in its color, the other hand rests, exactly like a teacher pointing.
This is the mode you see in the film.
Touch typing
Tactomo teaches ten-finger typing inside the apps you already use. Animated hands show exactly which finger to use, in real time, while you do real work.
Eyes up
Most people learn by glancing down at their hands. Tactomo turns that around: the right finger for every key is shown right where you are writing, so your eyes stay on the words while your fingers learn the way.
The method
Touch typing (ten-finger typing) means every finger owns a small zone of the keyboard, your hands rest on the home row, and your eyes stay on the screen, never on your fingers. Muscle memory does the rest.
The overlay paints those zones in the standard teaching colors, so the invisible system becomes visible: press a key, and the finger that owns it lights up. After a few days, your fingers simply know the way.
🏠 Home row: A S D F · J K L Ø. The bumps on F and J are your anchors.
Display modes
Pick how much guidance you want, from full animated hands to a silent statistics heatmap. Switch any time from the menu bar.
Rigged, animated hands float over the keyboard. The finger that should press glows in its color, the other hand rests, exactly like a teacher pointing.
This is the mode you see in the film.
Two minimal hands as colored finger dots, with an info badge naming the key and finger you just used. Zero keyboard, maximum focus.
Just the keyboard with color-coded finger zones. Clean visual mapping without hands. Great once your fingers know the way.
The combined tutorial view: hands above, keys below, both highlighting in sync for full guidance.
The keyboard becomes a live heatmap of your real typing: green where you are strong, red where you slow down or miss.
Only the green keys light up first: F R 4 5 T G B V
A first-run tour builds your hands up finger by finger: left index first, then the left hand, then the right, with live demos on the real keyboard.
Learning path
The ladder, the drills and the games all follow the same journey: one row at a time, at your pace.
A S D F · J K L Ø, where every journey starts.
Day 1E I R O first, then the tricky Z X C V.
Week 1The full ladder up to 1–0, + and @.
Week 2The adaptive drill hunts down your weak keys.
OngoingTimed tests and games push you past 60 WPM.
GoalKeep exploring
Ladder, adaptive drills, arcade, Sushi Belt Express and timed tests, one shared XP system.
Hold a modifier and see your app’s real shortcuts on the keys: Affinity, Photoshop & more.
3D metal, Liquid Glass, RGB and Cute Pink, dark & light, or fully custom colors.
ANSI · ISO · JIS, 250+ keyboard layouts, native Hangul/Kana/Zhuyin key labels.